1.7.2021 (This one is really big...)
There's still one large problem with the game play... there's not enough VARIETY! This update will bring more variety into the game with the introduction of _________________________________________.
New:
New Unit: Mines
Mines are the first stationary units in the game and increase income. This should open up some strategies involving building up mines for a strong attack late game.
Attack: 0
Health:75
Speed: 0
Cost:$500
Attack speed: On Collision
Attack Knockback: 2.0
Cooldown: 15s
Ability: Gain an extra $0.5 per 0.04s ($12.5 per second). In addition, since the Mines are a building, they don't take knockback.
New Unit: Snipers
After the recent buff in golems, golems became far too strong since most units are dps units rather than burst damage. With the addition of the sniper and the previous golem nerf, Golems should feel a lot less difficult to kill.
Attack:60
Health:30
Speed: 40
Attack Speed: 3.75
Cost:$200
Bullet speed: 750
Bullet lifetime: 0.5s
Bullet Knockback: 4.0
Cooldown: 4s
Mages:
I wanted mages to still feel relevant with the addition of the snipers. Without these buffs, mages would be greatly outshined by their counterparts the snipers. However, we wanted to maintain the same amount of knockback they could output per second to avoid mage spam strategies.
Attack speed: 2.0-->1.8
Bullet lifetime 1.5-->1.75
Bullet knockback: 0.65--> 0.585
General updates:
Updating the home, create,join, and choose sides screen will be coming. I felt as though it was more important to focus on the actual big part of the game first (the game play). To make the game more upbeat, a soundtrack was added! In addition, units will have to travel less distance to damage the enemy. THis was due to the fact that sometimes players would place a unit and it would get immediately knocked down to a lower level and we felt that this should not be happening. These are indicated by particles.
Units now have to travel approximately 40 pixels less to damage the enemy.
Music added to the background!
Mage bullet visual size was slightly increased to match the hitbox and be easier to track.
Sidenote: Another Huge update will be coming soon to improve gameplay but this update might not come for a while! Stay hyped!
KJRGB "Card Game"
Sorta like clash royale :)
Status | Prototype |
Author | Pixelfish123 |
More posts
- 1.21.2021Jan 22, 2021
- 1.13.21Jan 21, 2021
- 1.9.2021 (Major Bugfix!)Jan 14, 2021
- 1.6.2021 (Major class balancing/reworks)Jan 08, 2021
- 1.5.2021Jan 05, 2021
- 1.4.2021Jan 05, 2021
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